> For the complete documentation index, see [llms.txt](https://xeavin.gitbook.io/always-spawn-treasures/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://xeavin.gitbook.io/always-spawn-treasures/home.md).

# Home

Always Spawn Treasures - Always spawn treasures, regardless of their spawn chance or uniqueness.

<figure><img src="https://1885623590-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhIQS235fkaVAaWL99zMH%2Fuploads%2FrXqTVXj4jKr9yaBzfZbC%2Fmain.avif?alt=media&amp;token=2f7f572b-d0db-47a0-a6bf-6a2d20e2bf34" alt=""><figcaption></figcaption></figure>

### Description

Treasures are objects that contain items, gil, gambits, and more.

When entering a location, they have a set chance to spawn.

After a treasure is opened, it can be respawned by leaving the location and returning again. However, some treasures are unique and never respawn once opened.

### Features

This mod makes treasures always spawn, regardless of their spawn chance.

There is also a configurable option to determine whether this includes unique treasures.

This change removes the need to repeatedly leave and re-enter a location to make rare treasures spawn.
