> For the complete documentation index, see [llms.txt](https://xeavin.gitbook.io/prison-pastimes/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://xeavin.gitbook.io/prison-pastimes/home.md).

# Home

<figure><img src="/files/QYUDiUHuWeQOy1N8KL5P" alt=""><figcaption></figcaption></figure>

### Features

This mod introduces a mini-game in Nalbina Dungeons that tests your memory and attention to detail. It was originally an unfinished feature in the vanilla game and has been fully realized with additional dialogue, rewards, and numerous bug fixes.

To begin the mini-game, find and speak to Cutraz, a newly introduced NPC located within Nalbina Dungeons.

The challenge takes place in two rooms, each containing five NPCs. First, a room is shown where the details of each NPC, including race, clothing, and positions, must be carefully observed. Afterwards, the second room is entered, which also contains five NPCs. The task is to identify and speak to the NPC that differs from those observed in the first room.

Correctly identifying the different NPC allows progression to the next step, with each step increasing in difficulty and requiring more attention to detail. There are a total of four steps, each presenting new increasingly detailed differences to identify.

Successfully identifying the different NPC in all four steps rewards you with a Mythril Sword, which can aid your escape from the dungeon. If an incorrect choice is made at any point, the challenge ends and requires a restart from the first step by speaking to Cutraz again.
