# Home

<figure><img src="/files/pf0d6qYqnJYZPuaWeIv0" alt=""><figcaption></figcaption></figure>

### Description

Reflect is a status effect that redirects any magick cast on a target to the nearest foe instead. If the magick is cast on multiple targets with Reflect, it can be redirected up to as many targets as there are.

Let's say there are 4 party members and 3 foes, where all party members have the status effect Reflect. If a party member casts a magick with an area-of-effect range on any party member, it will hit all 4 party members, assuming they are in range. Since all 4 party members have the status effect Reflect, the magick will be redirected to their nearest foe.

Now the issue with this is that if the nearest foe of all party members is the same and the target is incapacitated (e.g. KO, Stone, X-Zone, ...) after the first hit, the other 3 hits will go to waste.

### Features

This mod enhances Reflect to redirect an action to another target should the current one be incapacitated.

### Preview

<figure><img src="/files/N06v5cS4zjYDbiaw1nzl" alt=""><figcaption><p>Before</p></figcaption></figure>

<figure><img src="/files/YSz90NY69bYT8aXgqE3z" alt=""><figcaption><p>After</p></figcaption></figure>


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