# Fetch Ambient 4E1

### Signature

```c
void fetchambient_4e1(float posX, float posY, float posZ); //id:0x04e1
```

### Description

Does the same as the [fetch-ambient](fetch-ambient "mention") function, but with this one, the shade is based on a specific location instead.

### Arguments

#### Position X

The position on the x-axis.

#### Position Y

The position on the y-axis.

#### Position Z

The position on the z-axis.
