# Motion Start Frame

### Signature

```c
void motionstartframe(int frame); //id:0x00f5
```

### Description

Used before functions like [std-motion-play](std-motion-play "mention") and [motion-play](motion-play "mention") to set the start frame of the next motion of a character (current script).

It's usually used in cases where you want a character to perform only parts of a motion. For example, if in a motion, a character sits down, waits a bit and then gets up again. You could find out the start frame of the point where the character gets up and then only play that on a character that is currently sitting.

### Augments

#### Frame

The start frame of the motion.
