short tim_memoryReadShort(int address); //id:0x1006
Reads a short value from an address.
regI0 = 0; //vaan identifier
regI1 = tim_memoryExecute(0x00320A40, regI0, 0, 0, 0); //getBattleKeepBasicInfo(...)
regI2 = tim_memoryReadShort(regI1 + 0x50); //0x50: weapon offset