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Global Gameplay Settings - Ensures that gameplay settings are globally stored and applied, rather than tied to individual save files.
Last updated
Global Gameplay Settings - Ensures that gameplay settings are globally stored and applied, rather than tied to individual save files.
Last updated
There are three types of settings in the game: graphics, controls, and gameplay. Unlike graphics and controls, which are stored in separate configuration files, gameplay settings, such as battle, system, and sound, are stored in each save file.
As a result, the music in the title menu plays at full volume after starting the game, since gameplay settings such as sound volume have not been loaded yet. This is especially frustrating because it can not be worked around by adjusting the total volume with the volume mixer, as that resets each time the game is started.
This mod ensures that gameplay settings are globally stored and applied, rather than tied to individual save files.
Settings will now persist across different save files, eliminating the need to reconfigure them when switching between saves.
Additionally, this change solves the issue mentioned above, as gameplay settings will now be applied before reaching the title menu.