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The Insurgent's Bountiful Bundle - A collection of various quality of life changes, entirely new features, and simple cheats.
Last updated
The Insurgent's Bountiful Bundle - A collection of various quality of life changes, entirely new features, and simple cheats.
Last updated
The following features are all optional and can be configured at any time while being in-game.
You can use the RightShift + Delete
keys to toggle the state, RightShift + PageUp/PageDown
keys to navigate through options, RightShift + Add/Subtract
keys to configure and RightShift + Home
keys to reset any parameters.
Options that come with a configurable parameter are marked with an asterisk (*) in their description.
Allows to peacefully explore a location by preventing all characters from casting aggressive actions or triggering traps.
Grants all party members invincibility and therefore renders them immune to any form of damage.
Grants all party members the ability to instantly defeat a target on hit.
Splits the experience gained from defeating foes by the total count of all party members instead of only the active ones. So reserved party members can gain experience without taking part in battles at all.
The total amount of experience gained is unchanged, the distribution of it is just different. So the party will now consist of 6 level 20 party members, instead of 3 level 19, and 3 level 21.
(*) Multiplies the earned experience by a custom value after defeating a foe.
(*) Multiplies the earned license points by a custom value after defeating a foe.
(*) Multiplies the movement speed of the entire party by a custom value.
Ensures that a rare game always spawns, be it an ally or a foe.
Chains no longer require defeating foes of the same species.
The party leader automatically collects any loot from a defeated foe, no matter the range.
Foes drop all their items (including monograph and canopic jar) when defeated.
Foes always carry items that can be stolen by the player.
Disables the effect of all the following magick fields: HP Sap, MP Sap, No Attacks, No Magicks, No Technicks, No Items, Magnet.
Ignores the Anti-Libra augment of foes like bosses, hunts, rare game etc.
Disables the minimap interference in locations like The Feywood.
Fully reveals all maps by unlocking all maps, candles, urns, map fill state and transitions.
Quickenings are always castable and also no longer require a mist charge while chaining.
Summons ignore their timer and therefore stay with the party until they are manually dismissed.
Chocobos ignore their timer and therefore stay with the party until they are manually dismissed. There is also an infinite amount of berries available in case there is a need for sprint.
Defeating a foe, walking far enough away and then returning, will make them respawn. It could potentially be used power level at any location (video showcase ).