> For the complete documentation index, see [llms.txt](https://xeavin.gitbook.io/the-insurgents-bountiful-bundle/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://xeavin.gitbook.io/the-insurgents-bountiful-bundle/home.md).

# Home

The Insurgent's Bountiful Bundle - A collection of various quality of life changes, entirely new features, and simple cheats.

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### Features

All features are optional and can be configured through the mod configuration menu. To modify an option, navigate to it, then toggle its state or adjust its parameters as needed.

Only some options include configurable parameters.

Use the *Reset Options* button to restore all options to their defaults.

#### Peaceful Mode

Allows peaceful exploration by preventing characters from using aggressive actions or triggering traps.

#### God Mode

Makes all party members invincible and immune to all damage.

#### One Hit Kill

Lets all party members instantly defeat targets when they land a hit.

#### EXP Multiplier

Multiplies the earned experience by a custom value after defeating a foe.

#### LP Multiplier

Multiplies the earned license points by a custom value after defeating a foe.

#### Party Movement Speed Multiplier

Multiplies the movement speed of the entire party by a custom value.

#### Quick Respawn

Foes respawn after changing one location instead of two.

#### Foes Respawn On Sight

Foes respawn after you move far enough away and return.

It can be used power level at any location (video showcase [here](https://streamable.com/mpr41d)).

Should be disabled when trying to spawn foes like the Cluckatrice that requires defeating all other foes in the location.

#### Always Spawn Rare Game

Ensures that a rare game always spawns, be it an ally or a foe.

#### Always Chain

Chains no longer require defeating foes of the same species.

#### Auto Loot

The party leader automatically collects any loot from a defeated foe, regardless of range.

#### Foes Drop All Items

Foes drop all their items, including monograph and canopic jar, when defeated.

#### Unlimited Stealable Foe Items

Foes always carry items that can be stolen.

#### Always Steal Everything

Stealing is always successful and includes all items.

#### No Magick Fields

Disables the following magick fields: HP Sap, MP Sap, No Attacks, No Magicks, No Technicks, No Items, Magnet.

#### No Anti-Libra

Ignores the Anti-Libra augment used by bosses, hunts, rare game, and other foes.

#### No Minimap Interference

Disables minimap interference in locations like The Feywood.

#### Fully Revealed Maps

Reveals all maps, candles, urns, map fill state and transitions.

#### Unlimited Quickening Chains

Quickenings are always castable and no longer require a mist charge while chaining.

#### Infinite Summon Time

Summons ignore their timer and remain until they are manually dismissed.

#### Infinite Chocobo Time

Chocobos ignore their timer and remain until they are manually dismissed. There is also an infinite amount of berries available for sprinting.
