Name vs Identifier

General

You can either use the name or identifier of a parameter in the configuration file.

For example, if you want to have a 5% chance to find a Potion in the Arena, you can do it via identifiers like this:

{49, {0, 1, 5.00}}

or via names like this:

{locations.arena, {contents.items.potion, 1, 5.00}}

or this:

{locations["arena"], {contents["items"]["potion"], 1, 5.00}}

All names are case insensitive, so you can even use locations.ArEnA if you want.

Names give a better overview of the configuration file while identifiers keep it shorter and a bit more neatly formatted. You can choose whichever style you prefer more.

Notes

For a list of all names, you can view the {game}/x64/scripts/config/TheInsurgentsLuckyLoot/helpers.lua file.

The 2nd style (e.g. locations.arena) can not be used with names that:

  • Start with a number (e.g. 1000needles)

  • Include non-latin characters (e.g. cúchulainn)

  • Are a Lua instruction (e.g. break)

For such cases, you must use the 3rd style instead (e.g. locations["arena"]).

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