Register Load Handler
Signature
bool registerLoadHandler(string id, function callback)Description
Registers a load handler for a specific identifier that loads additional information for a save game.
Each identifier is loaded from a separate JSON file ({id}.json}) which is located in a directory named after the save game (e.g. FFXII_000.dir).
Returns whether the operation was successful (true) or not (false).
Arguments
Identifier
The unique identifier of the save data.
Callback
The Callback function that is executed when save data is loaded.
Notes
A load handler is triggered even if no data exists for the identifier, or if the data could not be deserialized due to an error.
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