Get Equipment Status Effects
Signature
getEquipmentStatusEffects(character)
Description
Gets status effects of a character's weapon or off-hand if its an arrow, bolt, shot or bomb, unless any of them is invalid in which case return 0.
The returned value is a 32 bit field where as each bit represents a status effect identifier.
For example, if the status effects Sleep (4), Blind (7), and Berserk (27) were selected, the returned value would be 2^4 + 2^7 + 2^27 = 134217872
.
Arguments
Character
A metatable of the battle unit keep structure of a character.
Notes
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