Version 1.1.0

Released on 07/07/2023.

  • The lore type of an augment is now determined from its entry instead of its order in the lores list of the configuration file.

  • Added the possibility to use names instead of identifiers in the configuration file. So you can now both use {augments.hpLore1, types.hp, 30} or {74, 0, 30} depending on whatever style you prefer more.

  • The configuration file will now be reloaded if it is modified while the game is open.

  • You can now use Lua functions (e.g. loops, print, etc.) in the configuration file if needed.

  • Fixed an issue where if the configuration file had a runtime error while loading, the main script would crash.

  • Now requires Lua Loader v1.3.0 or higher.

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