Version 1.1.0
Released on 07/07/2023.
- The lore type of an augment is now determined from its entry instead of its order in the lores list of the configuration file. 
- Added the possibility to use names instead of identifiers in the configuration file. So you can now both use - {augments.hpLore1, types.hp, 30}or- {74, 0, 30}depending on whatever style you prefer more.
- The configuration file will now be reloaded if it is modified while the game is open. 
- You can now use Lua functions (e.g. loops, print, etc.) in the configuration file if needed. 
- Fixed an issue where if the configuration file had a runtime error while loading, the main script would crash. 
- Now requires Lua Loader v1.3.0 or higher. 
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