Version 1.1.0
Released on 06/08/2023.
Added the possibility to use names instead of identifiers in the configuration file. So you can now use any of the following styles, depending on whatever you prefer more:
{targetTypes.leader, benefitTypes.statusEffect, statusEffects.protect, particleEffects.chainBenefit, 5.00}
{0, 2, 18, 118, 5.00}
The configuration file will now be reloaded if it is modified while the game is open.
Fixed an issue where some parameters in the default configuration file weren't equal to the ones in the vanilla game.
Fixed an issue where if the configuration file had a runtime error while loading, the main script would crash.
You can now use Lua functions (e.g. loops, print, etc.) in the configuration file if needed.
Now requires Lua Loader v1.3.0 or higher.
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