Options
Description
0. Exit Application
Exits the application and closes the console window.
1. Unpack Packages
Unpacks all sections of a package in the files/source
directory into the file.extension.dir
directory (e.g. file.ebp
-> file.ebp.dir
).
The resulting sections can then be further unpacked and edited via the #3.-unpack-files option.
2. Pack Packages
Packs all sections in the files/newpack/filename.extension.dir/...
directory into the files/newpack/file.extension
file (e.g. file.ebp.dir/...
-> file.ebp
).
3. Unpack Files
Unpacks all files in the files/source
directory into the files/unpacked
directory (e.g. file.ebp.dir/section_012.bin
-> file.ebp.dir/section_012.json
).
4. Pack Files
Packs all files in the files/unpacked
directory into the files/newpack
directory (e.g. file.ebp.dir/section_012.json
-> file.ebp.dir/section_012.bin
).
The resulting files can then be merged into their respective packs (e.g. file.ebp) if needed.
Notes
A package is a file that consists of one or more sections which all hold information about specific part of the game.
For a list of all supported packages and files, refer to this spreadsheet.
Due to technical limitations, almost all files are recognized by their file (and with packages even their directory) name. Therefore you should avoid renaming a file as then the workshop won't recognize it. The only exception to this are files with a specific extension (.ebp, .mrp, ...).
All packages and files can be unpacked from the .vbf via VBF Browser.
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