Version 1.2.0
Released on 01/11/2021.
Features
Added a Custom Field Of View option that adjusts the vertical field of view of the game.
Added a Custom Camera Zoom option that can zoom in and out during gameplay.
Added a Minimap Rotation option that rotates the minimap based on the direction you are looking at.
Free Camera
Reassigned most hotkeys regarding the camera- control, fov, rotation, speed, etc.
Added mouse support.
Added a new hotkey to modify the field of view which basically allows to zoom in.
Added new hotkeys to temporarily boost or hinder the camera speed.
Added a new hotkey to freeze the game.
Rotation can now be applied to both directions. As a result, a new hotkey to reset rotation has been implemented.
Will now disable additional screen effects such as fade out, blur, etc. while active.
Fixed an issue where disabling the option could result in the camera not returning to the same position it had before enabling the option (mostly occurred during cutscenes).
Fixed an issue where battles could not take place during manual camera control.
Fixed an issue where the camera would be moved and look to another position after a cutscene ended.
Fixed an issue where not all game controls were disabled when the camera control was enabled (keyboard only, e.g. Esc key in cutscenes).
Camera and character control are no longer mutually exclusive if a controller is used. So, if desired, you can now control the camera with the keyboard while simultaneously controlling the character with the controller.
On disable, optional states such as camera/character control, party leader follow etc. are now reset to their default values.
Changed the default camera speed value from 30% to 50%.
While the Display Camera Information option is enabled, other additional hotkeys are no longer locked and the camera speed value can now also be modified.
Changing the camera speed value no longer displays a message. Instead, it is now shown as part of the Display Camera Information option.
Fixed an issue where the camera coordinates were being updated even if no keys were pressed.
Fixed an issue where changing the camera speed was not FPS independent.
No Minimap
Will now instantly show/hide the minimap on toggle where as before it would quickly slide in/out the screen.
No Black Bars In Cutscenes
Now also removes horizontal black bars, therefore adding ultrawide support to cutscenes.
No User Interface Rendering
Was merged into the free camera option as a new hotkey.
No (World / Character / Particle) Rendering
Were removed as their usage is too niche. As an alternative, you can use The Insurgent's Toolkit.
Misc
Changed the base modifier key from
CapsLock
toRightControl
.If possible, enabling an option for the first time will now result in an immediate visual change.
Added a new hotkey to reset an option parameter to its default configuration value.
Fixed an issue where options could still be blindly toggled and configured if the game was manually paused.
Parameters are now named exactly like their options counterpart which makes it easier to manually modify the configuration file.
An option parameter can now only be configured if said option is enabled.
Some in-game messages received text and coloring changes.
Each option parameter now has its own min, max and incremental value.
Refactored the script and assembly code of some options.
Removed error handling for edge cases like the configuration file being corrupted (too many edge cases and rarely useful anyway).
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