Version 1.2.0

Released on 01/11/2021.

Features

  • Added a Custom Field Of View option that adjusts the vertical field of view of the game.

  • Added a Custom Camera Zoom option that can zoom in and out during gameplay.

  • Added a Minimap Rotation option that rotates the minimap based on the direction you are looking at.

Free Camera

  • Reassigned most hotkeys regarding the camera- control, fov, rotation, speed, etc.

  • Added mouse support.

  • Added a new hotkey to modify the field of view which basically allows to zoom in.

  • Added new hotkeys to temporarily boost or hinder the camera speed.

  • Added a new hotkey to freeze the game.

  • Rotation can now be applied to both directions. As a result, a new hotkey to reset rotation has been implemented.

  • Will now disable additional screen effects such as fade out, blur, etc. while active.

  • Fixed an issue where disabling the option could result in the camera not returning to the same position it had before enabling the option (mostly occurred during cutscenes).

  • Fixed an issue where battles could not take place during manual camera control.

  • Fixed an issue where the camera would be moved and look to another position after a cutscene ended.

  • Fixed an issue where not all game controls were disabled when the camera control was enabled (keyboard only, e.g. Esc key in cutscenes).

  • Camera and character control are no longer mutually exclusive if a controller is used. So, if desired, you can now control the camera with the keyboard while simultaneously controlling the character with the controller.

  • On disable, optional states such as camera/character control, party leader follow etc. are now reset to their default values.

  • Changed the default camera speed value from 30% to 50%.

  • While the Display Camera Information option is enabled, other additional hotkeys are no longer locked and the camera speed value can now also be modified.

  • Changing the camera speed value no longer displays a message. Instead, it is now shown as part of the Display Camera Information option.

  • Fixed an issue where the camera coordinates were being updated even if no keys were pressed.

  • Fixed an issue where changing the camera speed was not FPS independent.

No Minimap

  • Will now instantly show/hide the minimap on toggle where as before it would quickly slide in/out the screen.

No Black Bars In Cutscenes

  • Now also removes horizontal black bars, therefore adding ultrawide support to cutscenes.

No User Interface Rendering

  • Was merged into the free camera option as a new hotkey.

No (World / Character / Particle) Rendering

  • Were removed as their usage is too niche. As an alternative, you can use The Insurgent's Toolkit.

Misc

  • Changed the base modifier key from CapsLock to RightControl.

  • If possible, enabling an option for the first time will now result in an immediate visual change.

  • Added a new hotkey to reset an option parameter to its default configuration value.

  • Fixed an issue where options could still be blindly toggled and configured if the game was manually paused.

  • Parameters are now named exactly like their options counterpart which makes it easier to manually modify the configuration file.

  • An option parameter can now only be configured if said option is enabled.

  • Some in-game messages received text and coloring changes.

  • Each option parameter now has its own min, max and incremental value.

  • Refactored the script and assembly code of some options.

  • Removed error handling for edge cases like the configuration file being corrupted (too many edge cases and rarely useful anyway).

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