Version 1.8.0

New Features

EBP Editor

Allows to modify treasures, traps, foe status effects, navigation icons, NPC models and foe spawn positions.

Improvements & Fixes

General

  • Merged the Bestiary Page Requirements and Traveler's Tips Requirements editors into one Clan Primer Handbooks editor.

  • Reworked the Teleport Locations group into a Teleport Locations Editor.

Party Member Editor

  • Fixed an issue where modifying the gambits of a party member wouldn't have an effect until the gambit menu was exited.

Battlepack Editor

  • Fixed an issue where the Weapon Stances script wouldn't work correctly.

  • Fixed an issue where changing the section identifier and subsequently opening the new section through a sub script would cause a crash if done in less than a second.

ARD Editor

  • Reworked the structure to ensure compatibility with future external file loader versions. Keep in mind that the latter mod will not support files which were exported with an older ard editor.

Misc

  • All scripts are now twice as responsive, more structured, less prone to errors and also inform the user of any misusage.

  • Augments which weren't given a proper name by the developers, are now given one. For example, Thief's Cuffs Effect is now called Thievery (credits to Eochaid).

  • The entries of a drop down lists are now much more descriptive and also uniquely named. The latter will make searching for a specific entry much easier (credits to Eochaid).

  • Added several new drop down lists such as: AI Actions, AI Target Conditions, AI Target Types, Shop Owner Name, Bestiary Names, Traveler Tips, and much more.

  • Added various newly discovered attributes to all scripts under modder resources.

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