> For the complete documentation index, see [llms.txt](https://xeavin.gitbook.io/the-insurgents-toolkit/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://xeavin.gitbook.io/the-insurgents-toolkit/features/general.md).

# General

Modify game states such as FOV, no-clip, PRNG, chain, magick fields, and much more.

### Vertical FOV

The vertical FOV of the player camera. The default is 45 degrees which is approximately equal to 0.785 radians (45 \* π/180 ≈ 0.785). So for a vertical FOV of 60 degrees, you will need to enter the value 1.0472.

{% hint style="info" %}
If you are playing with the Steam version, use [The Insurgent's Vision ](https://www.nexusmods.com/finalfantasy12/mods/220)or [FF12 FOV Changer](https://www.nexusmods.com/finalfantasy12/mods/172)﻿ instead.
{% endhint %}

### No Clip-Mode

Allows the player character to run around the map and explore not reachable places.

### No Foe-Spawn

Denies foes (incl. friendly) from spawning completely.

### PRNG

The pseudorandom number generator value that determines various random instances in the game such as treasures, damage and heal values, and so on.

### Chain

Allows modifying anything chain related like the chain level and count, loot count, and so on.

### Magick Field Flags

Allows toggling the following magick field states

* HP Sap
* MP Sap
* No Attacks
* No Magicks
* No Technicks
* No Items
* Magnet
* ...

### Rendering Flags

Allows toggling the following rendering states

* World
* Character
* Particle
* User Interface
* ...
