> For the complete documentation index, see [llms.txt](https://xeavin.gitbook.io/the-insurgents-toolkit/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://xeavin.gitbook.io/the-insurgents-toolkit/features/battle-character-editor.md).

# Battle Character Editor

View and modify tons of information about a character (party member, foe, friendly, npc, ...), treasure, trap, and so on.

### Sections

Each section focuses on a different kind of information about a character.

* Battle Keep Extended Info
* Battle Keep Basic Info
* Battle Work Extended Info
* Battle Work Basic Info
* Skeleton Keep Info
* Skeleton Work Extended Info
* Skeleton Work Basic Info
* Skeleton Work Main Info

### Usage

1. Select an Identifier (e.g. 0).
2. Choose what you want to modify (e.g. Current position of a character)
3. Guess which group it might be located in (e.g. Skeleton Work Extended Info).
4. Click on the according checkbox to expand the group.
5. Edit everything to your liking.

### Notes

{% hint style="info" %}
Using 255 as the identifier will result in the script always showing the data of the currently selected target.
{% endhint %}

{% hint style="info" %}
Some information (e.g. Current Position) is duplicated across the different sections. If changing it in one doesn't result in a change, try changing it in the other.
{% endhint %}

{% hint style="info" %}
Changing some information (e.g. Character Model) may not have an effect until the game accesses it again for some reason.
{% endhint %}

{% hint style="info" %}
The Battle Keep Basic Info section is almost identical to the party member structure in Save Game Editor -> Battle Info -> Party Members. To avoid duplication, editing this structure for party members is not supported in this editor.
{% endhint %}
