59/60 : Story Point Additions
Holds information about what additions are done when a specific story point is reached.
These sections are divided into basic and extended info. The basic info lists which party members, gil and inventory is added once a certain story point has been reached. The extended info then updates the stats, equipment, gambits, LP, Level etc. of the party members which have the same identifier (basic info link).
To be specific, these sections are only used once a new game is started or if the VM function btlAtelSetNextSetSaveData(x)
is called via an .ebp script. The parameter x in this case refers to an entry identifier of the basic info section.
There is also only one instance where this function is actually called in the vanilla game and that is when the Garamsythe Waterway is reached for the first time as part of the story. All other story points are unused and can therefore be changed without hindsight.
Examples
Include Vossler or any other guest at the start of a new game.
Automatically scale all party member to level 50 if a specific story point is reached.
and many more.
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