> For the complete documentation index, see [llms.txt](https://xeavin.gitbook.io/the-insurgents-toolkit/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://xeavin.gitbook.io/the-insurgents-toolkit/features/battlepack-editor/7-gambits.md).

# 7 : Gambits

### Examples

Create a gambit that ...

* has up to 3 different target conditions (never used in the vanilla game).
* can never be cast twice in a row.
* permits the caster from running towards its target.
* and much more.

If you combine all of it, you can create very complex gambits like: Cast the action Balance if the caster has under 20% HP, the target has over 50% HP and the status effect: berserk, but never run towards the target while doing so.

If you create 2 gambits that can never be cast twice in a row, and the player puts them in a following order, the character using it would switch between casting 2 actions (e.g. Thunder and Water) every few seconds if both target conditions apply.

### Notes

{% hint style="info" %}
All target conditions are logically joined using the AND operator. Joining via an OR operator is NOT possible.
{% endhint %}

{% hint style="warning" %}
Changes to the gambit page and its order require a game restart.
{% endhint %}
