7 : Gambits

Holds information about the description, gil cost, target and a lot more of gambits.

Examples

Create a gambit that ...

  • has up to 3 different target conditions (never used in the vanilla game).

  • can never be cast twice in a row.

  • permits the caster from running towards its target.

  • and much more.

If you combine all of it, you can create very complex gambits like: Cast the action Balance if the caster has under 20% HP, the target has over 50% HP and the status effect: berserk, but never run towards the target while doing so.

If you create 2 gambits that can never be cast twice in a row, and the player puts them in a following order, the character using it would switch between casting 2 actions (e.g. Thunder and Water) every few seconds if both target conditions apply.

Notes

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All target conditions are logically joined using the AND operator. Joining via an OR operator is NOT possible.

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