7 : Gambits

Holds information about the description, gil cost, target and a lot more of gambits.

Examples

Create a gambit that ...

  • has up to 3 different target conditions (never used in the vanilla game).

  • can never be cast twice in a row.

  • permits the caster from running towards its target.

  • and much more.

If you combine all of it, you can create very complex gambits like: Cast the action Balance if the caster has under 20% HP, the target has over 50% HP and the status effect: berserk, but never run towards the target while doing so.

If you create 2 gambits that can never be cast twice in a row, and the player puts them in a following order, the character using it would switch between casting 2 actions (e.g. Thunder and Water) every few seconds if both target conditions apply.

Notes

All target conditions are logically joined using the AND operator. Joining via an OR operator is NOT possible.

Changes to the gambit page and its order require a game restart.

Last updated