ARD Editor

View, modify and export the currently loaded .ard file in memory.

Sections

An ard consists of 7 different sections which hold information about all characters (foe, npc, ...) in one or more locations. It might look like some sections are missing in this editor, but those are just empty.

Usage

  1. Enter the location you want to edit (e.g. Dalmasca Estersand / The Stepping).

  2. Decide what you want to edit (e.g. Max HP).

  3. Guess which group it might be located in (e.g. Default Stats).

  4. Click on the according checkbox to expand the group.

  5. Edit everything to your liking.

You can navigate through the list of entries by modifying the Identifier.

Save Changes

  1. Search for your current location in the location spreadsheet from Resources.

  2. Note the name of the ard file it uses (e.g. dst_a.ard).

  3. Create the following directory structure based on the file name: ps2data\plan_master\in\plan_map\dst_a\area\dst_a.ard.dir.

  4. Click on the checkbox of Export Section To File to expand the group.

  5. Click on the value field of Section Identifier to open its drop-down list.

  6. Select a section in the drop-down list (e.g. 7 : Default Stats).

  7. Click on the checkbox of Execute Script to run the script.

  8. Navigate into the directory from step 3: dst_a.ard.dir\...

  9. Confirm your choice by selecting save.

Repeat steps 3-9 if you wish to export another section. Once you are done, create an archive (.7z, .zip, .rar etc.) out of the root directory (ps2data) and install it (e.g. Vortex).

Notes

Changing some information (e.g. Default Stats) may not have an effect until the game accesses it again for some reason. For example, when a foe spawns or when the location is entered. To force it, you can either use the Free Teleport option to teleport to the exact same location, or enter a location which uses the same .ard file.

The Free Teleport option can come in handy when trying to reach the location you want to edit.

Loading the exported files of this editor require the FF12 External File Loader to be installed.

For a detailed list of all the information available in this editor, you can view the spreadsheet in Resources.

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