Char SE Play Voice

Signature

void charseplay_voice(int identifier); //id:0x051f

Description

Plays a battle shout sound effect of a character (current script).

The sound effect differs based on the character's model.

The sound effect's volume is by default at 100% and is balanced with the same volume at the left and right side.

Arguments

Identifier

The sound effect that will be played.

Notes

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Depending on an unknown state of the current script, the sound effect will not be played.

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