Char SE Play Voice

Signature

void charseplay_voice(int identifier); //id:0x051f

Description

Plays a battle shout sound effect of a character (current script).

The sound effect differs based on the character's model.

The sound effect's volume is by default at 100% and is balanced with the same volume at the left and right side.

Arguments

Identifier

The sound effect that will be played.

Notes

Depending on an unknown state of the current script, the sound effect will not be played.

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