C Move A

Signature

void cmovea(int targetBattleActorWorkId); //id:0x005b

Description

Does the same as the R Move function, but with the following differences:

  • The execution of the following functions is stopped until the character reaches its destination.

  • The character moves to another character instead.

  • The character won't turn towards the direction they are walking to.

Alternatively, you can also use the R C Move A and Move Sync functions one after another.

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