Motion Ratio

Signature

void motionratio(float ratio); //id:0x00e6

Description

Used to control the speed of the currently played motion of a character (current script).

It's usually used after functions like Std Motion Play and Motion Play.

Augments

Ratio

Controls the speed of the motion.

Ratio
Speed
Description

0

0 %

Motion is not playing at all.

0.5

50 %

Motion is playing at half speed.

1

100 %

Motion is playing at default speed.

2

200 %

Motion is playing at double speed.

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