void motionratio(float ratio); //id:0x00e6
Used to control the speed of the currently played motion of a character (current script).
It's usually used after functions like Std Motion Play and Motion Play.
Controls the speed of the motion.
0
0 %
Motion is not playing at all.
0.5
50 %
Motion is playing at half speed.
1
100 %
Motion is playing at default speed.
2
200 %
Motion is playing at double speed.
Last updated 2 years ago