Import
Import Clut
Create a copy of
item_clut.bin.Open the new
item_clut.binanditem_gra00.cl2with a hex editor.Copy the bytes from
0x40to0x0440initem_gra00.cl2.Paste the bytes into
item_clut.bin, starting at offset x, where x isFile Number * 0x0400. So foritem_gra05.cl2, replace the bytes from0x1400to0x1800.
Import Image
Navigate to the directory with
ff12-as7.exe.Put the new
item_gra00.rawinto it.Press
Ctrl + Lto focus the address bar of the file explorer.Press
Backspace, typecmdand then pressEnterto open the Command Prompt.Type the following code into the Command Prompt:
ff12-as7.exe -p -b=6144 item_gra00.raw item_gra00.as7Change
-b=6144depending on the height of the raw image (e.g. foritem_gra07.raw, its1536)Press
Enterto convert the .raw to a .as7 file.
Create A Mod
Now that you have modified both the .raw image and its clut, you can create a mod out of it by doing the following:
Create the following directory structure:
ps2data/image/ff12/myoshiok/in/bin_menu.Put the new
item_gra00.as7anditem_clut.bininto it.Create an archive (.7z, .zip, .rar etc.) out of the root directory (ps2data).
Install it (e.g. Vortex).
Notes
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