# Move A 60

### Signature

```c
void movea_60(int targetBattleActorWorkId, float speed); //id:0x0060
```

### Description

Does the same as the [r-move](https://xeavin.gitbook.io/the-insurgents-handbook/scripts/vm-call-targets/r-move "mention") function, but with the following differences:

* The execution of the following functions is stopped until the character reaches its destination.
* The character moves to another character instead.
* The character's speed can also be set.

Alternatively, you can also use the [r-move-a-45](https://xeavin.gitbook.io/the-insurgents-handbook/scripts/vm-call-targets/r-move-a-45 "mention") and [move-sync](https://xeavin.gitbook.io/the-insurgents-handbook/scripts/vm-call-targets/move-sync "mention") functions one after another.
