Vib Play

Signature

void vibplay(int identifier); //id:0x023D

Description

Vibrates the controller by using the current script.

Arguments

Identifier

The vibration identifier that refers to the entry in the eventvib.bin file.

There are a total of 11 (0 -> 10) entries that all result in a different vibration strength, length, etc.

Notes

A vibration will not be played if one of the following conditions apply:

  • The last game input was from a keyboard instead of a controller.

  • The Vibration Function is set to Off in the game settings.

  • Depending on an unknown state of the current script.

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