Motion Read Sync

Signature

void motionreadsync(int motionGroupId); //id:0x00a3

Description

Used after the Motion Read function to stop the execution of the following functions until the motion group of the current location has been fully loaded.

Augments

Motion Group Identifier

The motion group of the current location.

Notes

If the motion group is currently not being loaded or doesn't exist, the function will just return.

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