Set Intervention Camera

Signature

void setinterventioncamera(int state, int targetBattleWorkId); //id:0x02b9

Description

Toggles the state of the intervention camera which makes the battle camera follow the select target actor instead of the currently controlled party leader.

Arguments

State

Determines whether the intervention camera will be enabled (0) or disabled (1).

Target Battle Actor Work Identifier

The target's script id to which the character should be turned towards.

A value of -1 equals the party leader.

Notes

The target battle actor work identifier argument is only used if the state argument is set to 1.

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