void setnpcname(int id); //id:0x038a
Sets the name of a character (current script).
The name identifier that refers to the dialogue entry x * 2 in the npcdic.bin file.
x * 2
npcdic.bin
A value of -1 results in the character's name being removed.
-1
Every NPC has 2 names, one before meeting them, and one after.
Last updated 2 years ago