Suspend Battle

Signature

void suspendbattle(); //id:0x0069

Description

Stops current battles and prevents further ones from occurring by disabling the AI of all characters in the current location.

This results in all characters standing still, as their AI is also used to roam a location, follow their party leader, and so on.

Notes

Entering a new location will result in battles being available again.

A character will continue to be in a battle stance if they were in a battle while this function was executed.

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