R Move A 45

Signature

void rmovea_45(int targetBattleActorWorkId, float speed); //id:0x0045

Description

Does the same as the R Move function, but with the following differences:

  • The character moves to another character instead.

  • The character's speed can also be set.

Alternatively, you can also use the Set Walk Speed and R Move A functions one after another.

Notes

The character moves to their target's current (not initial) position. So if the target is also moving away, it will look like they are being chased.

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