# C Move 5A

### Signature

```c
void cmove_5a(float posX, float posY, float posZ, float speed); //id:0x005a
```

### Description

Does the same as the [R Move](/the-insurgents-handbook/scripts/vm-call-targets/r-move.md) function, but with the following differences:

* The execution of the following functions is stopped until the character reaches its destination.
* The character won't turn towards the direction they are walking to.
* The character's speed can also be set.

Alternatively, you can also use the [R C Move 3F](/the-insurgents-handbook/scripts/vm-call-targets/r-c-move-3f.md) and [Move Sync](/the-insurgents-handbook/scripts/vm-call-targets/move-sync.md) functions one after another.


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