Set Pos

Signature

void setpos(float posX, float posY, float posZ); //id:0x0001

Description

Instantly moves a character (current script) to a target position based on the current location.

Arguments

Position X

The position on the x-axis.

Position Y

The position on the y-axis.

Position Z

The position on the z-axis.

Notes

If there is another character at the target position, one of the following things will happen:

  • They will be pushed away (depending on both character's weight).

  • The current character will be teleported right next to the other character (depending on their size).

  • If the current character is an active party member, they will glitch right into the other character.

Last updated