Seb Sound Play
Signature
Description
Plays a sound effect.
The returned value is used in functions like Event Sound Play Sync to wait for the end of the sound effect.
Arguments
Type (0 -> 2)
Type
Name
Description
0
General
Includes menu and battle related sounds.
1
Interaction
Includes interaction related sounds (e.g. opening door).
2
Ambient
Includes ambient related sounds (e.g. wind howling).
Identifier
The sound effect that will be played.
Notes
Some sound effects are permanently looped until exiting to the main menu or stopping it via other unknown functions.
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