Common Effect Play
Signature
int commoneffectplay(int targetBattleActorWorkId, int effect); //id:0x0267
Description
Plays a common animation on a target.
The purpose of the returned value is unknown.
Arguments
Target Battle Actor Work Id
The script id of the target on which the animation will be played on.
Effect
The effect animation that will be played.
Notes
Some effects are permanently applied until the character re-spawns by entering a new location for example.
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