Common Effect Play

Signature

int commoneffectplay(int targetBattleActorWorkId, int effect); //id:0x0267

Description

Plays a common animation on a target.

The purpose of the returned value is unknown.

Arguments

Target Battle Actor Work Id

The script id of the target on which the animation will be played on.

Effect

The effect animation that will be played.

Notes

Some effects are applied to the current script instead of the target provided via the functions arguments.

Some effects are permanently applied until the character re-spawns by entering a new location for example.

Last updated